small exterior 3d architectural scene

This is just a small exterior 3d architectural scene that i did to try some new workflows. The basic modelling was done in Sketchup and then imported to 3ds Max. I did the stone flooring in Zbrush, the challenge was to not just have a normal or bump mapped ground because from this angle of view it will be discovered as a cheap fake 😉 So i needed the real geometry….but since i wanted to render this in Maxwell it turned out that rendering a huge displacement was in this case way too time consuming. So i made a high res poly but still importable version of the stone floor which is a good compromise for speed and interesting looks.

The inspiration for this small scene was from a photo from I extracted the wooden fence texture from this picture and tweaked it to fit the model.

Jaegermeister Spice – 3d Product Visualisation

here is another 3d Product Visualisation that i just finished. The Jaegermeister bottle was modelled in Rhino. I tried to develop a workflow for adding some water condensation drops which is one of the harder things to get right. A professional studio light setup is also very important for shots like these.

Sitzgruppe im Olympiapark

Ein Photomatching um eine Sitzgruppe in einen Hintergrund zu integrieren. Das modelling der 3d Objekte wurde mit Rhino gemacht. Die Szene wurde dann in Cinema4D erstellt und dort auch mit Vray gerendert. Ich habe einige Multipass Elemente gerendert und dann ein Compositing in Photoshop gemacht.
Die Texturen sind farblich an die von Otl Aicher für Olympia 1972 entworfenen Designs angelehnt. Deswegen auch das passende Ambiente im Münchner Olympiapark.