My name is Regina Spaenle and I work as a freelance 3d artist in Munich Germany.

I started my freelance 3d artist business in 1997 after years of studying 3d graphics. I am self taught and have huge experience since the early days of 3d graphics.
I also specialize in video editing and 2d graphics, which is needed for postproduction.
As a former professional musician I can do any kind of audio work.

My main area of work has been in architectural visualization. I have had ongoing work with high end interior architects for many years for big companies.
I also specialize in product visualization for industrial and any other kind of products. I have done a lot of work for clients in the furniture industry, rendering and planning exhibition booths.
I can model complex technical objects from photo reference.
I have done work for a public art exhibition in Madrid, Spain next year. Producing several augmented reality scenes.

I have started to use AI a lot in my professional work for brainstorming, creating images and textures, but also for rendering. This workflow has become extremely powerful, especially in combination with my huge “traditional” knowledge.

I am an expert in the following software packages:

Sketchup / D5 Render / Plasticity / Cinema4D / 3ds Max / Corona Renderer / Rhinoceros / Adobe Substance / Enscape / Adobe Photoshop / Adobe After Effects / Marvelous Designer

I have good working knowledge in these programs:

Adobe Premiere / Unreal Engine Editor / Twinmotion / Zapworks Mattercraft


The advantage of working as a freelance 3d artist is that I can do jobs on very short notice. Working quickly and efficiently is a major bonus for my clients.
I have excellent problem solving skills which I have built over my whole career and my vast knowledge since the early days of 3d graphics.